GAME VALORANTWEAPON GUARDIANDPI 800SENS 0.26CLIPS 2
Aim diagnosisMANUAL REVIEW
Manual review mode — no OPENAI_API_KEY detected. Sheets and duel windows are generated; work through the checklists below. eDPI is 208 — controlled — pro-common range; treat as controlled, not high.
Sensitivity verdict
Pending review
verdicts unlock after review
Only change sens on repeated, same-direction evidence — never on one bad clip.
Effective DPI
208
controlled
0250500
Controlled — pro-common range; treat as controlled, not high. eDPI = DPI × in-game sens.
Session timeline
v01_ranked_ascent01:12.0 · 1280×720 · 30fps · 6 duel windows
v02_dm_bind00:46.0 · 1280×720 · 30fps · 4 duel windows
Diagnosis
Sensitivity Suitability
Pending
Across 3+ duels, do flicks land past the target and get dragged back (overflick)?
Are micro-corrections one clean step, or 2-3 stutters in the same direction?
Any duels lost purely to rotation range (crosshair can't reach in time)?
Does close-range tracking wobble while long-range micro looks stable?
Crosshair Placement
Pending
In pre-duel frames, is the crosshair at head height or drifting to chest/floor?
Is the crosshair hugging the corner enemies actually appear from?
How much vertical correction happens after an enemy appears?
Does placement decay mid-round (good on first contact, sloppy later)?
First-Bullet Timing
Pending
Frame gap between enemy-visible and first muzzle flash: instant, confirmed, or late?
Is the first shot fired on the head line, or before the crosshair arrives?
Are first bullets wasted during the flick (shooting through the move)?